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The level cap was increased by ten once again, jumping from 70 to 80. Death Knights could fill both tanking and DPS roles, although they were more popular in the latter. They were the first class to start at a higher level (55), had their own instanced starting zone in eastern Lordaeron, and even a simple class-specific profession-Runeforging. This expansion added no new races, but it did introduce the very first ‘hero’ class in the form of the Death Knight.
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Needless to say, it added the continent of Northrend to Azeroth, which, much like Outland, was way more interesting and diverse than the simple snowy wasteland that we knew from the strategy game. Speaking of PvP, this expansion also added one brand new battleground, and it introduced Arena PvP for the first time.Ĭontinuing the trend of capitalizing on the success and popularity of Warcraft III, WoW’s second expansion revolved around Arthas, the widely beloved anti-hero who was crowned the new Lich King at the end of The Frozen Throne. And on top of that, the profession of jewelcrafting was introduced, and it allowed players to add additional stat boosts to their gear by socketing special gems.Īnother important addition was the resilience stat, which mitigated damage received from (and only from) other players, designed to help balance out PvP combat. Moreover, the Paladin and Shaman classes were no longer faction-exclusive to the Alliance and the Horde, respectively, as they were in vanilla. Of course, this expansion also marked the first level cap increase as it jumped from 60 to 70, introducing new abilities and expanding the talent system. In terms of mechanics, perhaps the most momentous addition was the flying mounts that could only be used in Outland, while regular ground mounts were made cheaper and more accessible to players. Speaking of which, The Burning Crusade is notable because it marks the point when Blizzard decided to give WoW more weight when it comes to the franchise’s canon storyline by involving established Warcraft III characters in the game, most notably including Illidan-a major character from the acclaimed RTS-as an end-game raid boss. But the bulk of the new content lay not in Azeroth, but in Outland, a location previously visited in Warcraft III – The Frozen Throne.
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It introduced two new races, the Draenei and the Blood Elves, and it added their respective starting zones to the world of Azeroth. The first expansion was quite influential on the game as a whole, both from a mechanics and lore standpoint.
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