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Strangetown is a small military/scientific outpost in the desert. Families are constructed to to familiarize the new player with basic new features, like aspirations and wants, marriage, pregnancy, etc. The Newbies are dead and their daughter is a single mother, pregnant and living in a trailer. Johnny Burb grew up to marry Jennifer Pleasant and Daniel Pleasant is grown up, married, carrying on an affair with the maid, and has two feuding children. Pleasantview is supposed to be the original Sims neighborhood "25 years later." Mortimer Goth is an old man, Bella has vanished, Cassandra is all grown up and engaged to a womanizer, and she has a little brother. I've only played any of them briefly, for experimental purposes, but I can give you the lowdown on their high concepts. For what purpose? What criteria are you using?
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